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Amigaย is a family ofย personal computersย introduced byย Commodoreย in 1985. The original model is one of a number of mid-1980s computers with 16- or 16/32-bit processors, 256ย KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These systems include theย Atari STโ€”released earlier the same yearโ€”as well as theย Macintoshย andย Acorn Archimedes. Based on theย Motorola 68000ย microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, includingย spritesย and aย blitter, and aย pre-emptive multitaskingย operating system calledย AmigaOS.

Theย Amiga 1000ย was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, theย Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. Theย Amiga 3000ย was introduced in 1990, followed by theย Amiga 500 Plus, andย Amiga 600ย in March 1992. Finally, theย Amiga 1200ย andย Amiga 4000ย were released in late 1992. The Amiga line sold an estimated 4.85 million units.

Although early advertisements cast the computer as an all-purpose business machine, especially when outfitted with theย Sidecarย IBM PC compatibility add-on, the Amiga was most commercially successful as aย home computer, with a wide range of games and creative software. It also found a niche inย video productionย with theย Video Toasterย hardware and software, and Amiga’s audio hardware made it a popular platform forย music trackerย software. The processor and memory capacity enabled 3D rendering packages, includingย LightWave 3D,ย Imagine, and Traces, a predecessor toย Blender.

Poor marketing and the failure of later models to repeat the technological advances of the first systems resulted in Commodore quickly losing market share to the rapidly dropping prices ofย IBM PC compatibles, which gained 256 color graphics in 1987, as well as theย fourth generation of video game consoles.

Commodore ultimately went bankrupt in April 1994 after a version of the Amiga packaged as a game console, theย Amiga CD32, failed in the marketplace. Since the demise of Commodore, various groups have marketed successors to the original Amiga line, includingย Genesi,ย Eyetech,ย ACube Systems Srlย and A-EON Technology. AmigaOS has influenced replacements, clones, and compatible systems such asย MorphOSย andย AROS. Currently Belgian companyย Hyperion Entertainmentย maintains and developsย AmigaOS 4, which is an official and direct descendant of AmigaOS 3.1 โ€“ the last system made by Commodore for the original Amiga Computers.

History

Concept and early development

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Jay Minerย joinedย Atari, Inc.ย in the 1970s to develop customย integrated circuits, and led development of theย Atari Video Computer System‘sย TIA. When complete, the team began developing a much more sophisticated set of chips,ย CTIA,ย ANTICย andย POKEY, that formed the basis of theย Atari 8-bit computers.

With the 8-bit line’s launch in 1979, the team once again started looking at a next generation chipset.ย Nolan Bushnellย had sold the company toย Warner Communicationsย in 1978, and the new management was much more interested in the existing lines than development of new products that might cut into their sales. Miner wanted to start work with the newย Motorola 68000, but management was only interested in anotherย 6502ย based system. Miner left the company, and, for a time, the industry.

In 1979,ย Larry Kaplanย left Atari and foundedย Activision. In 1982, Kaplan was approached by a number of investors who wanted to develop a new game platform. Kaplan hired Miner to run the hardware side of the newly formed company, “Hi-Toro”. The system was code-named “Lorraine” in keeping with Miner’s policy of giving systems female names, in this case the company president’s wife, Lorraine Morse. When Kaplan left the company late in 1982, Miner was promoted to head engineer and the company relaunched as Amiga Corporation.

The Boing Ball

The Amiga hardware was designed by Miner,ย RJ Mical, and Dale Luck. Aย breadboardย prototype for testing and development was largely completed by late 1983, and shown at the January 1984ย Consumer Electronics Showย (CES). At the time, the operating system was not ready, so the machine was demonstrated with the “Boing Ball” demo, a real-timeย animationย showing a red-and-white spinning ball bouncing and casting a shadow; this bouncing ball later became the official logo of Escom subsidiary Amiga Technologies. CES attendees had trouble believing the computer being demonstrated had the power to display such a demo and searched in vain for the “real” computer behind it.

A further developed version of the system was demonstrated at the June 1984 CES and shown to many companies in hopes of garnering further funding, but found little interest in a market that was in the final stages of theย video game crash of 1983.

In March, Atari expressed a tepid interest in Lorraine for its potential use in a games console or home computer tentatively known as theย 1850XLD. The talks were progressing slowly, and Amiga was running out of money. A temporary arrangement in June led to a $500,000 loan from Atari to Amiga to keep the company going. The terms required the loan to be repaid at the end of the month, otherwise Amiga would forfeit the Lorraine design to Atari.

COMMODORE โ„ข

During 1983, Atari lost overย $1 millionย a week, due to the combined effects of the crash and the ongoing price war in the home computer market. By the end of the year, Warner was desperate to sell the company. In January 1984,ย Jack Tramielย resigned from Commodore due to internal battles over the future direction of the company. A number of Commodore employees followed him to his new company, Tramel Technology. This included a number of the senior technical staff, where they began development of a 68000-based machine of their own. In June, Tramiel arranged a no-cash deal to take over Atari, reforming Tramel Technology asย Atari Corporation.

As many Commodore technical staff had moved to Atari, Commodore was left with no workable path to design their own next-generation computer. The company approached Amiga offering to fund development as a home computer system. They quickly arranged to repay the Atari loan, ending that threat. The two companies were initially arranging aย $4 millionย license agreement before Commodore offeredย $24 millionย to purchase Amiga outright.

By late 1984, the prototype breadboard chipset had successfully been turned into integrated circuits, and the system hardware was being readied for production. At this time theย operating systemย (OS) was not as ready, and led to a deal to port an OS known asย TRIPOSย to the platform. TRIPOS was aย multitaskingย system that had been written inย BCPLย during the 1970s for theย PDP-11ย minicomputer, but later experimentally ported to the 68000. This early version was known as AmigaDOS and the GUI as Workbench. The BCPL parts were later rewritten in theย Cย language, and the entire system became AmigaOS.

The system was enclosed in aย pizza box form factorย case; a late change was the introduction of vertical supports on either side of the case to provide a “garage” under the main section of the system where the keyboard could be stored.

Launch

The first model was announced in 1985 as simply “The Amiga from Commodore”, later to be retroactively dubbed theย Amiga 1000. They were first offered for sale in August, but by October only 50 had been built, all of which were used by Commodore. Machines only began to arrive in quantity in mid-November, meaning they missed the Christmas buying rush. By the end of the year, they had sold 35,000 machines, and severe cashflow problems made the company pull out of the January 1986 CES. Bad or entirely missing marketing, forcing the development team to move to the east coast, notorious stability problems and other blunders limited sales in early 1986 to between 10,000 and 15,000 units a month. 120,000 units were reported as having been sold from the machine’s launch up to the end of 1986.

Later models

In late 1985,ย Thomas Rattiganย was promoted toย COOย of Commodore, and then toย CEOย in February 1986. He immediately implemented an ambitious plan that covered almost all of the company’s operations. Among these was the long-overdue cancellation of the now outdatedย PETย andย VIC-20ย lines, as well as a variety of poorly sellingย Commodore 64ย offshoots and theย Commodore 900ย workstationย effort.

Another one of the changes was to split the Amiga into two products, a new high-end version of the Amiga aimed at the creative market, and a cost-reduced version that would take over for the Commodore 64 in the low-end market. These new designs were released in 1987 as theย Amiga 2000ย andย Amiga 500, the latter of which went on to widespread success and became their best selling model.

Similar high-end/low-end models would make up the Amiga line for the rest of its history; follow-on designs included theย Amiga 3000/Amiga 500 Plus/Amiga 600, and theย Amiga 4000/Amiga 1200. These models incorporated a series of technical upgrades known as theย ECSย andย AGA, which added higher resolution displays among many other improvements and simplifications.

The Amiga line sold an estimated 4,850,000 machines over its lifetime. The machines were most popular in the UK and Germany, with about 1.5 million sold in each country, and sales in the high hundreds of thousands in other European nations. The machine was less popular in North America, where an estimated 700,000 were sold. In the United States, the Amiga found a niche with enthusiasts and inย vertical marketsย forย video processingย and editing. In Europe, it was more broadly popular as a home computer and often used forย video games. Beginning in 1988 it overlapped with theย 16-bitย Mega Drive, then theย Super Nintendo Entertainment Systemย in the early 1990s. Commodore UK’s Kelly Sumner did not seeย Segaย orย Nintendoย as competitors, but instead credited their marketing campaigns which spent overย ยฃ40 millionย orย $60,000,000ย (equivalent to $130,000,000 in 2023) for promoting video games as a whole and thus helping to boost Amiga sales.

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Hardware

Amiga 1000ย front and back
Amiga 600
Amiga 1200
CD32

The Amiga has a custom chipset consisting of severalย coprocessorsย which handle audio, video, andย direct memory accessย independently of theย Central Processing Unitย (CPU). This architecture gave the Amiga a performance edge over its competitors, particularly for graphics-intensive applications and games.

The architecture uses two distinctย busย subsystems: the chipset bus and the CPU bus. The chipset bus allows the coprocessors and CPU to addressย “Chip RAM”. The CPU bus provides addressing to conventional RAM, ROM and theย Zorro IIย orย Zorro IIIย expansion subsystems. This enables independent operation of the subsystems. The CPU bus can be much faster than the chipset bus. CPU expansion boards may provide additional custom buses. Additionally, “busboards” or “bridgeboards” may provideย ISAย orย PCIย buses.

Central processing unit

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The most popular models from Commodore, including theย Amiga 1000,ย Amiga 500, andย Amiga 2000, use theย Motorola 68000ย as the CPU. From a developer’s point of view, the 68000 provides a full suite ofย 32-bitย operations, but the chip can address only 16ย MB of physical memory and is implemented using a 16-bitย arithmetic logic unitย and has a 16-bit externalย data bus, so 32-bit computations are transparently handled as multiple 16-bit values at a performance cost. The laterย Amiga 2500ย and theย Amiga 3000ย models use fully 32-bit, 68000 compatible, processors from Motorola improved performance and larger addressing capability.

CPU upgrades were offered by both Commodore and third-party manufacturers. Most Amiga models can be upgraded either by direct CPU replacement or through expansion boards. Such boards often included faster and higher capacity memory interfaces andย hard diskย controllers.

Towards the end of Commodore’s time in charge of Amiga development, there were suggestions that Commodore intended to move away from the 68000 series to higher performanceย RISCย processors, such as theย PA-RISC. Those ideas were never developed before Commodore filed for bankruptcy. Despite this, third-party manufacturers designed upgrades featuring a combination of 68000 series and PowerPC processors along with a PowerPC nativeย microkernelย and software. Later Amiga clones featuredย PowerPCย processors only.

Custom chipset

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The custom chipset at the core of the Amiga design appeared in three distinct generations, with a large degree of backward-compatibility. Theย Original Chip Setย (OCS) appeared with the launch of the A1000 in 1985. OCS was eventually followed by the modestly improvedย Enhanced Chip Setย (ECS) in 1990 and finally by the partly 32-bitย Advanced Graphics Architectureย (AGA) in 1992. Each chipset consists of several coprocessors that handleย graphics acceleration, digital audio,ย direct memory accessย and communication between various peripherals (e.g., CPU, memory and floppy disks). In addition, some models featured auxiliaryย custom chipsย that performed tasks such asย SCSIย control and display de-interlacing.

Graphics

4096 colorย HAMย picture created withย Photon Paintย in 1989
An image in PAL 640×512 16 color mode displayed by anย Amiga 2000ย on a Commodore 1084 monitor

All Amiga systems can display full-screen animatedย planarย graphics with 2, 4, 8, 16, 32, 64 (EHB Mode), or 4096 colors (HAM Mode). Models with the AGA chipset (A1200 and A4000) also have non-EHB 64, 128, 256, and 262144 (HAM8 Mode) color modes and a palette expanded from 4096 toย 16.8 million colors.

The Amiga chipset canย genlock, which is the ability to adjust its own screen refresh timing to match an incoming NTSC or PAL video signal. When combined with setting transparency, this allows an Amiga to overlay an external video source with graphics. This ability made the Amiga popular for many applications, and provides the ability to doย character generationย andย CGIย effects far more cheaply than earlier systems. This ability has been frequently utilized by wedding videographers, TV stations and their weather forecasting divisions (for weather graphics and radar), advertising channels, music video production, and desktop videographers. Theย NewTekย Video Toasterย was made possible by the genlock ability of the Amiga.

In 1988, the release of the Amiga A2024 fixed-frequencyย monochrome monitorย with built-inย framebufferย and flicker fixer hardware provided the Amiga with a choice of high-resolution graphic modes (1024ร—800 for NTSC and 1024ร—1024 for PAL).

ReTargetable Graphics

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ReTargetable Graphics is anย APIย forย device driversย mainly used by 3rd party graphics hardware to interface with AmigaOS via a set ofย libraries. The software libraries may include software tools to adjustย resolution, screen colors,ย pointersย and screenmodes. The standardย Intuition interfaceย is limited toย display depthsย ofย 8 bits, while RTG makes it possible to handle higher depths likeย 24-bits.

Sound

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The sound chip, named Paula, supports fourย PCMย sound channels (two for the left speaker and two for the right) with 8-bit resolution for each channel and a 6-bit volume control per channel. The analog output is connected to a low-pass filter, which filters out high-frequency aliasing when the Amiga is using a lower sampling rate (seeย Nyquist frequency). The brightness of the Amiga’s power LED is used to indicate the status of the Amiga’s low-pass filter. The filter is active when the LED is at normal brightness, and deactivated when dimmed (or off on older A500 Amigas). On Amiga 1000 (and first Amiga 500 and Amiga 2000 model), the power LED had no relation to the filter’s status, and a wire needed to be manually soldered between pins on the sound chip to disable the filter. Paula can read arbitrary waveforms at arbitrary rates and amplitudes directly from the system’sย RAM, using direct memory access (DMA), making sound playback without CPU intervention possible.

Although the hardware is limited to four separate sound channels, software such asย OctaMEDย uses software mixing to allow eight or more virtual channels, and it was possible for software to mix two hardware channels to achieve a single 14-bit resolution channel by playing with the volumes of the channels in such a way that one of the source channels contributes the most significant bits and the other the least.

The quality of the Amiga’s sound output, and the fact that sound hardware is part of the standard chipset and easily addressed by software, were standout features of Amiga hardware unavailable on PC platforms for years. Third-party sound cards exist that provideย DSPย functions, multi-trackย direct-to-disk recording[citation needed], multiple hardware sound channels and 16-bit and beyond resolutions. A retargetable sound API calledย AHIย was developed allowing these cards to be used transparently by theย OSย and software

Kickstart firmware

ย Kickstart (Amiga)

Kickstart is theย firmwareย upon which AmigaOS isย bootstrapped. Its purpose is to initialize the Amiga hardware and core components of AmigaOS and then attempt to boot from aย bootableย volume, such as a floppy disk or hard disk drive. Most models (excluding the Amiga 1000) come equipped with Kickstart on an embeddedย ROM-chip.

Keyboard and mouse

Amiga mouse

The keyboard on Amiga computers is similar to that found on a mid-80s IBM PC: Ten function keys, a numeric keypad, and four separate directional arrow keys.ย Caps Lockย andย Controlย share space to the left of A. Absent are Home, End, Page Up, and Page Down keys: These functions are accomplished on Amigas by pressing shift and the appropriate arrow key. The Amiga keyboard adds a Help key, which a function key usually acts as on PCs (usually F1). In addition to the Control and Alt modifier keys, the Amiga has 2 “Amiga” keys, rendered as “Open Amiga” and “Closed Amiga” similar to the Open/Closed Apple logo keys on Apple II keyboards. The left is used to manipulate the operating system (moving screens and the like) and the right delivers commands to the application. The absence of Num lock frees space for more mathematical symbols around the numeric pad.

Like IBM-compatible computers, the mouse has two buttons, but in AmigaOS, pressing and holding the right button replaces the systemย status lineย at the top of the screen with a Maclikeย menu bar. As with Apple’sย Mac OSย prior toย Mac OS 8, menu options are selected by releasing the button over that option, not by left clicking. Menu items that have a Boolean toggle state can be left clicked whilst the menu is kept open with the right button, which allows the user โ€“ for example โ€“ to set some selected text to bold, underline and italics in one visit to the menus.

The mouse plugs into one of twoย Atari joystick portsย used forย joysticks,ย game paddles, andย graphics tablets. Although compatible withย analog joysticks, Atari-style digital joysticks became standard. Unusually, two independent mice can be connected to the joystick ports; some games, such asย Lemmings, were designed to take advantage of this.

Other peripherals and expansions

8-bit sound sampling hardware for the Amiga

The Amiga was one of the first computers for which inexpensive sound sampling and video digitization accessories were available. As a result of this and the Amiga’s audio and video capabilities, the Amiga became a popular system for editing and producing both music and video.

Many expansion boards were produced for Amiga computers to improve the performance and capability of the hardware, such as memory expansions,ย SCSIย controllers, CPU boards, and graphics boards. Other upgrades includeย genlocks, network cards forย Ethernet,ย modems,ย sound cardsย and samplers,ย video digitizers, extraย serial ports, andย IDEย controllers. Additions after the demise of Commodore company areย USBย cards. The most popular upgrades were memory, SCSI controllers and CPU accelerator cards. These were sometimes combined into one device.

Early CPU accelerator cards used the full 32-bit CPUs of the 68000 family such as theย Motorola 68020ย andย Motorola 68030, almost always with 32-bit memory and usually withย FPUsย andย MMUsย or the facility to add them. Later designs feature theย Motorola 68040ย orย Motorola 68060. Both CPUs feature integrated FPUs and MMUs. Many CPU accelerator cards also had integrated SCSI controllers.

Phase5 designed theย PowerUPย boards (Blizzard PPCย andย CyberStorm PPC) featuring both a 68k (a 68040 or 68060) and a PowerPC (603 or 604) CPU, which are able to run the two CPUs at the same time and share the system memory. The PowerPC CPU on PowerUP boards is usually used as a coprocessor for heavy computations; a powerful CPU is needed to runย MAMEย for example, but even decodingย JPEGย pictures andย MP3ย audio was considered heavy computation at the time. It is also possible to ignore the 68k CPU and runย Linuxย on the PPC via project Linux APUS, but a PowerPC-native AmigaOS promised by Amiga Technologies GmbH was not available when the PowerUP boards first appeared.

24-bit graphics cards and video cards were also available. Graphics cards were designed primarily for 2D artwork production, workstation use, and later, gaming. Video cards are designed for inputting and outputting video signals, and processing and manipulating video.

In the North American market, theย NewTekย Video Toasterย was a video effects board that turned the Amiga into an affordable video processing computer that found its way into many professional video environments. One well-known use was to create the special effects in early series ofย Babylon 5. Due to itsย NTSC-only design, it did not find a market in countries that used theย PALย standard, such as in Europe. In those countries, theย OpalVisionย card was popular, although less featured and supported than the Video Toaster. Low-costย time base correctorsย (TBC) specifically designed to work with the Toaster quickly came to market, most of which were designed as standard Amiga bus cards.

Various manufacturers started producing PCI busboards for the A1200, A3000 and A4000, allowing standard Amiga computers to use PCI cards such as graphics cards,ย Sound Blasterย sound cards, 10/100 Ethernet cards, USB cards, and television tuner cards. Other manufacturers produced hybrid boards that contained an Intel x86 series chip, allowing the Amiga to emulate a PC.

PowerPC upgrades with Wide SCSI controllers, PCI busboards with Ethernet, sound and 3D graphics cards, and tower cases allowed the A1200 and A4000 to survive well into the late nineties.

Expansion boards were made by Richmond Sound Design that allow theirย show controlย andย sound designย software to communicate with their custom hardware frames either by ribbon cable or fiber optic cable for long distances, allowing the Amiga to control up to eight million digitally controlled external audio, lighting, automation, relay and voltage control channels spread around a large theme park, for example. Seeย Amiga softwareย for more information on these applications.

Other devices included the following:

Amiga 501ย with 512ย KB RAM andย real-time clock

Trumpcard 500ย Zorro-IIย SCSI interface

GVP A530 Turbo, accelerator, RAM expansion, PC emulator

A2091 / A590 SCSI hard disk controller + 2ย MB RAM expansion

A3070 SCSI tape backup unit with a capacity ofย 250 MB,ย OEMย Archive Viper 1/4-inch

A2065 Ethernet Zorro-II interface โ€“ the first Ethernet interface for Amiga; uses theย AMD Am7990ย chip

The same interface chip is used inย DECstationย as well.

Ariadne Zorro-II Ethernet interface using the AMD Am7990

A4066 Zorro II Ethernet interface using the SMC 91C90QF

X-Surf from Individual Computers using the Realtek 8019AS

A2060ย Arcnet

A1010ย floppyย disk drive consisting of a 3.5-inchย double densityย (DD),ย 300 rpm,ย 250ย kbit/sย drive unit connected viaย DB-23ย connector; track-to-track delay is on the order ofย ~94 ms. The default capacity isย 880 KB. Many clone drives were available, and products such asย the Catweaselย andย KryoFluxย make it possible to read and write Amiga and other special disc formats on standard x86 PCs.

NE2000-compatibleย PCMCIAย Ethernet cards for Amiga 600 and Amiga 1200

ย Serial ports

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The Commodore A2232 board provides seven RS-232Cย serial portsย in addition to the Amiga’s built-in serial port. Each port can be driven independently at speeds of 50 toย 19,200 bits/s. There is, however, a driver available onย Aminetย that allows two of the serial ports to be driven atย 115,200 bits/s. The serial card used theย 65CE02ย CPU clocked atย 3.58 MHz. This CPU was also part of theย CSG 4510ย CPU core that was used in theย Commodore 65ย computer.

Networking

Amiga has three networking interface APIs:

  • AS225: the official Commodore TCP/IP stackย APIย with hard-coded drivers in revision 1 (AS225r1) for theย A2065 Ethernetย and the A2060 Arcnet interfaces. In revision 2, (AS225r2) the SANA-II interface was used.
  • SANA-II: a standardized API for hardware of network interfaces. It uses an inefficient buffer handling scheme, and lacks proper support forย promiscuousย andย multicastย modes.
  • Miami Network Interface (MNI): an API that doesn’t have the problems that SANA-II suffers from. It requires AmigaOS v2.04 or higher.

Different network media were used:

TypeSpeedExample
Ethernet10,000ย kbit/sA2065
ARCNET2,500ย kbit/sA560,ย A2060
Floppy disk controller250ย kbit/sAmitrix: Amiga-Link
Serial portโ‰ค 115.2ย kbit/sRS-232
Parallel portโ‰ˆ1,600ย kbit/sVillage Tronic: Liana
Token Ring1,500ย kbit/sNine Tiles: AmigaLink (9 Tiles)
AppleTalkย /ย LocalTalk230.4 โ€“ย 460ย kbit/sPPS-Doubletalk

Models and variants

The original Amiga models were produced from 1985 to 1996. They are, in order of production:ย 1000,ย 2000,ย 500,ย 1500,ย 2500,ย 3000,ย 3000UX,ย 3000T,ย CDTV,ย 500+,ย 600,ย 4000,ย 1200,ย CD32, andย 4000T. The PowerPC-basedย AmigaOneย computers were later marketed beginning in 2002. Several companies and private persons have also released Amigaย clonesย and still do so today.

Commodore Amiga

Theย Amiga 1000ย (1985) was the first model released.

The first Amiga model, the Amiga 1000, was launched in 1985. In 2006,ย PC Worldย rated the Amiga 1000 as the seventh greatest PC of all time, stating “Years ahead of its time, the Amiga was the world’s first multimedia, multitasking personal computer”.

Commodore updated the desktop line of Amiga computers with theย Amiga 2000ย in 1987, theย Amiga 3000ย in 1990, and theย Amiga 4000ย in 1992, each offering improved capabilities and expansion options. The best-selling models were the budget models, however, particularly the highly successfulย Amiga 500ย (1987) and theย Amiga 1200ย (1992). Theย Amiga 500+ย (1991) was the shortest-lived model, replacing the Amiga 500 and lasting only six months until it was phased out and replaced with theย Amiga 600ย (1992), which in turn was also quickly replaced by the Amiga 1200.

Theย CDTV, launched in 1991, was aย CD-ROM-based game console and multimedia appliance several years before CD-ROM drives were common. The system never achieved any real success.

Commodore’s last Amiga offering before filing for bankruptcy was theย Amiga CD32ย (1993), a 32-bit CD-ROM games console. Although discontinued after Commodore’s demise it met with moderate commercial success in Europe. The CD32 was a next-generation CDTV, and it was designed to save Commodore by entering the growing video game console market.

Following purchase of Commodore’s assets by Escom in 1995, the A1200 and A4000T continued to be sold in small quantities until 1996, though the ground lost since the initial launch and the prohibitive expense of these units meant that the Amiga line never regained any real popularity.

Several Amiga models contained references to songs by theย rockย bandย The B-52’s. Early A500 units had the words “B52/ROCK LOBSTER”ย silk-screen printedย onto theirย printed circuit board, a reference to the song “Rock Lobster” Theย Amiga 600ย referenced “JUNE BUG” (after the song “Junebug”) and theย Amiga 1200ย had “CHANNEL Z” (after “Channel Z“), and the CD-32 had “Spellbound.”

AmigaOS 4 systems

AmigaOS 4ย is designed for PowerPC Amiga systems. It is mainly based on AmigaOS 3.1 source code, with some parts of version 3.9. Currently runs on both Amigas equipped with CyberstormPPC or BlizzardPPC accelerator boards, on the Teron series basedย AmigaOneย computers built byย Eyetechย under license byย Amiga, Inc., on theย Pegasos IIย fromย Genesi/bPlan GmbH, on theย ACube Systems Srlย Sam440epย /ย Sam460exย / AmigaOne 500 systems and on the A-EONย AmigaOne X1000.

AmigaOS 4.0 had been available only in developer pre-releases for numerous years until it was officially released in December 2006. Due to the nature of some provisions of the contract between Amiga Inc. andย Hyperion Entertainmentย (the Belgian company that is developing the OS), the commercial AmigaOS 4 had been available only to licensed buyers of AmigaOne motherboards.

AmigaOS 4.0 for Amigas equipped with PowerUP accelerator boards was released in November 2007. Version 4.1 was released in August 2008 for AmigaOne systems, and in May 2011 for Amigas equipped with PowerUP accelerator boards. The most recent release of AmigaOS for all supported platforms is 4.1 update 5. Starting with release 4.1 update 4 there is an Emulation drawer containing official AmigaOS 3.x ROMs (all classic Amiga models including CD32) and relative Workbench files.

Acube Systemsย entered an agreement with Hyperion under which it has ported AmigaOS 4 to itsย Sam440epย andย Sam460exย line of PowerPC-based motherboards. In 2009 a version forย Pegasos IIย was released in co-operation with Acube Systems. In 2012, A-EON Technology Ltd manufactured and released theย AmigaOne X1000ย to consumers through their partner, Amiga Kit who provided end-user support, assembly and worldwide distribution of the new system.

Amiga hardware clones

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Long-time Amiga developer MacroSystem entered the Amiga-clone market with theirย DraCoย non-linear video editing system. It appears in two versions, initially a tower model and later a cube. DraCo expanded upon and combined a number of earlier expansion cards developed for Amiga (VLabMotion, Toccata, WarpEngine, RetinaIII) into a true Amiga-clone powered by theย Motorola 68060ย processor. The DraCo can run AmigaOS 3.1 up through AmigaOS 3.9. It is the only Amiga-based system to supportย FireWireย for videoย I/O. DraCo also offers an Amiga-compatibleย Zorro-IIย expansion bus and introduced a faster custom DraCoBus, capable ofย 30ย MB/secย transfer rates (faster than Commodore’sย Zorro-III). The technology was later used in the Casablanca system, a set-top-box also designed for non-linear video editing.

In 1998, Index Information released the Access, an Amiga-clone similar to the Amiga 1200, but on a motherboard that could fit into a standardย 5+1โ„4-inchย drive bay. It features either aย 68020ย orย 68030ย CPU, with aย AGAย chipset, and runs AmigaOS 3.1.

In 1998, former Amiga employees (John Smith, Peter Kittel,ย Dave Haynieย and Andy Finkel to mention few) formed a new company called PIOS. Their hardware platform, PIOS One, was aimed at Amiga, Atari and Macintosh users. The company was renamed to Met@box in 1999 until it folded.

The NatAmi (short forย Native Amiga) hardware project began in 2005 with the aim of designing and building an Amiga clone motherboard that is enhanced with modern features. The NatAmi motherboard is a standardย Mini-ITX-compatible form factor computer motherboard, powered by a Motorola/Freescaleย 68060ย and its chipset. It is compatible with the original Amiga chipset, which has been inscribed on a programmable FPGAย Alteraย chip on the board. The NatAmi is the second Amiga clone project after theย Minimigย motherboard, and its history is very similar to that of theย C-Oneย mainboard developed byย Jeri Ellsworthย and Jens Schรถnfeld. From a commercial point of view, Natami’s circuitry and design are currentlyย closed source. One goal of the NatAmi project is to design an Amiga-compatible motherboard that includes up-to-date features but that does not rely on emulation (as inย WinUAE), modern PCย Intelย components, or a modernย PowerPCย mainboard. As such, NatAmi is not intended to become another evolutionary heir to classic Amigas, such as withย AmigaOneย orย Pegasosย computers. This “purist” philosophy essentially limits the resulting processor speed but puts the focus on bandwidth and low latencies. The developers also recreated the entire Amiga chipset, freeing it from legacy Amiga limitations such as twoย megabytesย of audio and video graphics RAM as in theย AGA chipset, and rebuilt this new chipset by programming a modernย FPGAย Alteraย Cyclone IV chip. Later, the developers decided to create from scratch a new software-form processor chip, codenamed “N68050” that resides in the physical Altera FPGA programmable chip.

In 2006, two new Amiga clones were announced, both usingย FPGAย based hardware synthesis to replace the Amigaย OCSย custom chipset. The first, theย Minimig, is a personal project of Dutch engineer Dennis van Weeren. Referred to as “new Amiga hardware”, the original model was built on aย Xilinxย Spartan-3 development board, but soon a dedicated board was developed. The minimig uses the FPGA to reproduce the custom Denise, Agnus, Paula andย Garyย chips as well as both 8520ย CIAsย and implements a simple version ofย Amber. The rest of the chips are an actual 68000 CPU, ram chips, and a PIC microcontroller forย BIOSย control. The design for Minimig was released asย open-sourceย on July 25, 2007. In February 2008, an Italian companyย Acube Systemsย began selling Minimig boards. A third party upgrade replaces the PIC microcontroller with a more powerful ARM processor, providing more functionality such as write access and support for hard disk images. The Minimig core has been ported to the FPGArcade “Replay” board. The Replay uses an FPGA with about three times more capacity and that does support the AGA chipset and aย 68020ย soft coreย withย 68030ย capabilities. The Replay board is designed to implement many older computers and classic arcade machines.

The second is the Clone-A system announced byย Individual Computers. As of mid-2007 it has been shown in its development form, with FPGA-based boards replacing the Amiga chipset and mounted on an Amiga 500 motherboard.

Operating systems

AmigaOS

AmigaOne X1000 running AmigaOS 4.1

AmigaOS is a single-user multitaskingย operating system. It was one of the first commercially available consumer operating systems for personal computers to implementย preemptiveย multitasking. It was developed first by Commodore International and initially introduced in 1985 with the Amiga 1000.ย John C. Dvorakย wrote inย PC Magazineย in 1996:

[AmigaOS] remains one of the great operating systems of the past 20 years, incorporating a small kernel and tremendousย multitaskingย capabilities the likes of which have only recently been developed inย OS/2ย andย Windows NT. The biggest difference is that the AmigaOS could operate fully and multitask in as little asย 250 Kย of address space.

AmigaOS combines aย command-line interfaceย andย graphical user interface.ย AmigaDOSย is the disk operating system and command line portion of the OS andย Workbenchย the native graphical windowing, graphical environment for file management and launching applications. AmigaDOS allows longย filenamesย (up to 107 characters) withย whitespaceย and does not requireย filename extensions. Theย windowing systemย and user interface engine that handles all input events is calledย Intuition.

The multi-tasking kernel is calledย Exec. It acts as a scheduler for tasks running on the system, providing pre-emptive multitasking with prioritised round-robin scheduling. It enabled true pre-emptive multitasking in as little as 256ย KB of free memory.

AmigaOS does not implementย memory protection; theย 68000ย CPUย does not include aย memory management unit. Although this speeds and easesย inter-process communicationย because programs can communicate by simply passing aย pointerย back and forth, the lack of memory protection made the AmigaOS more vulnerable toย crashesย from badly behavingย programsย than other multitasking systems that did implement memory protection, and Amiga OS is fundamentally incapable of enforcing any form of security model since any program had full access to the system. A co-operational memory protection feature was implemented in AmigaOS 4 and could be retrofitted to old AmigaOS systems using Enforcer or CyberGuard tools.

The problem was somewhat exacerbated by Commodore’s initial decision to release documentation relating not only to the OS’s underlying software routines, but also to the hardware itself, enabling intrepid programmers who had developed their skills on theย Commodore 64ย toย POKEย the hardware directly, as was done on the older platform. While the decision to release the documentation was a popular one and allowed the creation of fast, sophisticated sound and graphics routines in games and demos, it also contributed to system instability as some programmers lacked the expertise to program at this level. For this reason, when the newย AGAย chipset was released,ย Commodoreย declined to release low-level documentation in an attempt to force developers into using the approved software routines.

The latest version for the PPC Amigas is theย AmigaOS 4.1ย and for the 68k Amigas is the AmigaOS 3.2.2

Influence on other operating systems

AmigaOS directly or indirectly inspired the development of various operating systems.ย MorphOSย andย AROSย clearly inherit heavily from the structure of AmigaOS as explained directly in articles regarding these two operating systems. AmigaOS also influencedย BeOS, which featured a centralized system ofย Datatypes, similar to that present in AmigaOS. Likewise,ย DragonFly BSDย was also inspired by AmigaOS as stated by Dragonfly developer Matthew Dillon who is a former Amiga developer.ย WindowLabย andย amiwmย are among severalย window managersย for theย X Window Systemย seek to mimic the Workbench interface. IBM licensed the Amiga GUI from Commodore in exchange for the REXX language license. This allowedย OS/2ย to have the WPS (Workplace Shell) GUI shell for OS/2 2.0, a 32-bit operating system.

Unix and Unix-like systems

Commodore-Amiga producedย Amiga Unix, informally known as Amix, based on AT&Tย SVR4. It supports theย Amiga 2500ย and Amiga 3000 and is included with theย Amiga 3000UX. Among other unusual features of Amix is a hardware-accelerated windowing system that can scroll windows without copying data. Amix is not supported on the later Amiga systems based onย 68040ย orย 68060ย processors.

Other, still maintained, operating systems are available for the classic Amiga platform, including Linux andย NetBSD. Both require a CPU withย MMUย such as theย 68020ย withย 68851ย or full versions of theย 68030,ย 68040ย orย 68060. There is also a version of Linux for Amigas with PowerPC accelerator cards.ย Debianย andย Yellow Dog Linuxย can run on the AmigaOne.

There is an official, older version ofย OpenBSD. The last Amiga release is 3.2.ย MINIXย 1.5.10 also runs on Amiga.

Emulating other systems

Theย Amiga Sidecarย is a completeย IBM PC XTย compatible computer contained in an expansion card. It was released by Commodore in 1986 and promoted as a way to run business software on the Amiga 1000.

Amiga software

In the late 1980s and early 1990s the platform became particularly popular for gaming,ย demosceneย activities and creative software uses. During this time commercial developers marketed a wide range of games and creative software, often developing titles simultaneously for theย Atari STย due to the similar hardware architecture. Popular creative software includedย 3D renderingย (ray-tracing) packages,ย bitmap graphics editors,ย desktop videoย software, software development packages and “tracker” music editors.

Until the late 1990s the Amiga remained a popular platform for non-commercial software, often developed by enthusiasts, and much of which was freely redistributable. An on-line archive,ย Aminet, was created in 1991 and until the late-1990s was the largest public archive of software, art and documents for any platform.

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Marketing

Logo used in the US on some product packaging for the Amiga 500
Amiga Technologies logo incorporating the “Boing Ball” (1996)

The nameย Amigaย was chosen by the developers from theย Spanishย word for a female friend, because they knew Spanish, and because it occurred beforeย Appleย andย Atariย alphabetically. It also conveyed the message that the Amiga computer line was “user friendly” as a pun or play on words.

The first official Amiga logo was a rainbow-colored doubleย check mark. In later marketing material Commodore largely dropped the checkmark and used logos styled with various typefaces. Although it was never adopted as aย trademarkย by Commodore, the “Boing Ball” has been synonymous with Amiga since its launch. It became an unofficial and enduring theme after a visually impressive animated demonstration at the 1984 Winter Consumer Electronics Show in January 1984 showing a checkered ball bouncing and rotating. Following Escom’s purchase of Commodore in 1996, the Boing Ball theme was incorporated into a new logo.

Early Commodore advertisements attempted to cast the computer as an all-purpose business machine, though the Amiga was most commercially successful as a home computer. Throughout the 1980s and early 1990s Commodore primarily placed advertising in computer magazines and occasionally in national newspapers and on television.

Legacy

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Since the demise of Commodore, various groups have marketed successors to the original Amiga line:

Genesiย sold PowerPC based hardware under theย Pegasosย brand running AmigaOS andย MorphOS;

Eyetechย sold PowerPC based hardware under theย AmigaOneย brand from 2002 to 2005 running AmigaOS 4;

Amiga Kit distributes and sells PowerPC based hardware under theย AmigaOneย brand from 2010 to present day runningย AmigaOS 4;

ACube Systemsย sells the AmigaOS 3 compatibleย Minimigย system with aย Freescaleย MC68SEC000 CPU (Motorola 68000 compatible) and AmigaOS 4 compatibleย Sam440ย /ย Sam460ย / AmigaOne 500 systems with PowerPC processors;

A-EON Technology Ltd sells the AmigaOS 4 compatibleย AmigaOne X1000ย system with P.A. Semiย PWRficientย PA6T-1682M processor.

Amiga Kit, Vesalia Computer and AMIGAstore.eu sell numerous items from aftermarket components to refurbished classic systems.

AmigaOS and MorphOS are commercial proprietary operating systems. AmigaOS 4, based on AmigaOS 3.1 source code with some parts of version 3.9, is developed byย Hyperion Entertainmentย and runs on PowerPC based hardware. MorphOS, based on some parts of AROS source code, is developed by MorphOS Team and is continued onย Appleย and other PowerPC based hardware.

There is alsoย AROS, a free and open source operating system (re-implementation of the AmigaOS 3.1 APIs), for Amiga 68k, x86 and ARM hardware (one version runs Linux-hosted on theย Raspberry Pi). In particular, AROS for Amiga 68k hardware aims to create an open source Kickstart ROM replacement for emulation purpose and/or for use on real “classic” hardware.

Magazines

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Amiga Formatย continued publication until 2000.ย Amiga Activeย was launched in 1999 and was published until 2001.

Several magazines are in publication today: Print magazineย Amiga Addictย started publication in 2020.ย Amiga Future, which is available in both English and German;ย Bitplane.it, a bimonthly magazine in Italian; andย AmigaPower, a long-running French magazine.

Trade shows

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The Amiga continues to be popular enough that fans to support conferences such as Amiga37 which had over 50 vendors.

Uses

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The Amiga series of computers found a place in early computer graphic design and television presentation. Season 1 and part of season 2 of the television seriesย Babylon 5ย were rendered in LightWave 3D on Amigas. Other television series using Amigas for special effects includedย SeaQuest DSVย andย Max Headroom.

In addition, many celebrities and notable individuals have made use of the Amiga:

Andy Warholย was an early user of the Amiga and appeared at the launch, where he made a computer artwork ofย Debbie Harry. Warhol used the Amiga to create a new style of art made with computers, and was the author of a multimedia opera calledย You Are the One, which consists of an animated sequence featuring images of actressย Marilyn Monroeย assembled in a short movie with a soundtrack. The video was discovered on two old Amiga floppies in a drawer in Warhol’s studio and repaired in 2006 by the Detroitย Museum of New Art. The pop artist has been quoted as saying:ย “The thing I like most about doing this kind of work on the Amiga is that it looks like my work in other media”.

Artistย Jean “Moebius” Giraudย credits the Amiga he bought for his son as a bridge to learning about “using paint box programs”. He uploaded some of his early experiments to the file sharing forums onย CompuServe.

Futurist and science fiction authorย Arthur C. Clarkeย used an Amiga computer to calculate and exploreย Mandelbrot setsย in the 1988 documentary filmย God, the Universe and Everything Else.

Theย “Weird Al” Yankovicย filmย UHFย contains a computer-animated music video parody of theย Dire Straitsย song “Money for Nothing“, titled “Money for Nothing/Beverly Hillbillies*“. According to the DVD commentary track, this spoof was created on an Amiga home computer.

Rolf Harrisย used an Amiga to digitize his hand-drawn art work for animation on his television seriesย Rolf’s Cartoon Club.

Debbie Harryย appeared together with Andy Warhol (see above) at launch.

Todd Rundgren‘s video “Change Myself” was produced with Toaster and Lightwave.

Scottish pop artistย Calvin Harrisย composed his 2007 debut albumย I Created Discoย with anย Amiga 1200.

Susumu Hirasawa, aย Japaneseย progressiveelectronicย artist, is known for using Amigas to compose and perform music, aid his live shows and make his promotional videos. He has also been inspired by the Amiga, and has referenced it in his lyrics. His December 13, 1994 “Adios Jay” Interactive Live Show was dedicated to (then recently deceased) Jay Miner. He also used the Amiga to create the virtual drummer TAINACO, who was a CG rendered figure whose performance was made with Elan Performer and was projected with DCTV. He also composed and performed “Eastern-boot”, the AmigaOS 4 boot jingle.

Electronic musicianย Max Tundraย created his three albums with an Amiga 500.

Bob Casale, keyboardist and guitarist of theย new waveย bandย Devo, used Amiga computer graphics on the album cover to Devo’s albumย Total Devo.

Most ofย Pokรฉmon Goldย andย Silver‘s music was created on an Amiga computer, converted to MIDI, and then reconverted to the game’s music format.

American professional skateboarderย Tony Hawkย used an Amiga 2000 during the late 1980s to early 1990s.ย NewTekย sent him aย Video Toasterย for his Amiga in exchange for appearing in a promotional video alongsideย Wil Wheatonย andย Penn Jillette, which he later used for editing a promotional video for theย TurboDuoย gameย Lords of Thunderย in 1993.

Veteran actorย Dick Van Dykeย also owned an Amiga equipped with a Video Toaster, where he is credited with the creation of 3D-rendered effects used onย Diagnosis: Murderย andย The Dick Van Dyke Show Revisited. Van Dyke has displayed hisย computer-generated imageryย work atย SIGGRAPH, and continues to work withย LightWave 3D.

A number of notable producers usedย OctaMEDย for composition and live performance ofย Drum and Bass,ย Jungle, and various other sub-genres ofย electronic dance musicย on Amiga systems, occasionally in conjunction with additional synthesizers. These include:ย Aphrodite,ย DJ Zinc,ย Omni Trio, andย Paradox, among others.

Special purpose applications

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Amigas were used in variousย NASAย laboratories to keep track of low orbiting satellites until 2004. Amigas were used at Kennedy Space Center to run strip-chart recorders, to format and display data, and control stations of platforms forย Delta rocketย launches.
Palomar Observatoryย used Amigas to calibrate and control theย charge-coupled devicesย in their telescopes, as well as to display and store the digitized images they collected.
London Transport Museumย developed their own interactive multi-media software for the CD32 including a virtual tour of the museum.
Amiga 500 motherboards were used, in conjunction with aย LaserDiscย player andย genlockย device, in arcade games manufactured byย American Laser Games.
A customย Amiga 4000Tย motherboard was used in the HDI 1000 medical ultrasound system built by Advanced Technology Labs.
As of 2015, the Grand Rapids Public School district uses a Commodore Amiga 2000 with 1200 baud modem to automate its air conditioning and heating systems for the 19 schools covered by the GRPS district. The system has been operating day and night for decades.
The Weather Networkย used Amigas to display the weather on TV
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